<feed xmlns='http://www.w3.org/2005/Atom'>
<title>git/pack-bitmap.c, branch v2.42.2</title>
<subtitle>Mirror of https://git.kernel.org/pub/scm/git/git.git/
</subtitle>
<id>https://git.shady.money/git/atom?h=v2.42.2</id>
<link rel='self' href='https://git.shady.money/git/atom?h=v2.42.2'/>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/'/>
<updated>2023-07-25T19:05:23Z</updated>
<entry>
<title>Merge branch 'tb/object-access-overflow-protection'</title>
<updated>2023-07-25T19:05:23Z</updated>
<author>
<name>Junio C Hamano</name>
<email>gitster@pobox.com</email>
</author>
<published>2023-07-25T19:05:23Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=4488bb3bed8cc80aee1642d0cdc331c9ea6be8fb'/>
<id>urn:sha1:4488bb3bed8cc80aee1642d0cdc331c9ea6be8fb</id>
<content type='text'>
Various offset computation in the code that accesses the packfiles
and other data in the object layer has been hardened against
arithmetic overflow, especially on 32-bit systems.

* tb/object-access-overflow-protection:
  commit-graph.c: prevent overflow in `verify_commit_graph()`
  commit-graph.c: prevent overflow in `write_commit_graph()`
  commit-graph.c: prevent overflow in `merge_commit_graph()`
  commit-graph.c: prevent overflow in `split_graph_merge_strategy()`
  commit-graph.c: prevent overflow in `load_tree_for_commit()`
  commit-graph.c: prevent overflow in `fill_commit_in_graph()`
  commit-graph.c: prevent overflow in `fill_commit_graph_info()`
  commit-graph.c: prevent overflow in `load_oid_from_graph()`
  commit-graph.c: prevent overflow in add_graph_to_chain()
  commit-graph.c: prevent overflow in `write_commit_graph_file()`
  pack-bitmap.c: ensure that eindex lookups don't overflow
  midx.c: prevent overflow in `fill_included_packs_batch()`
  midx.c: prevent overflow in `write_midx_internal()`
  midx.c: store `nr`, `alloc` variables as `size_t`'s
  midx.c: prevent overflow in `nth_midxed_offset()`
  midx.c: prevent overflow in `nth_midxed_object_oid()`
  midx.c: use `size_t`'s for fanout nr and alloc
  packfile.c: use checked arithmetic in `nth_packed_object_offset()`
  packfile.c: prevent overflow in `load_idx()`
  packfile.c: prevent overflow in `nth_packed_object_id()`
</content>
</entry>
<entry>
<title>pack-bitmap.c: ensure that eindex lookups don't overflow</title>
<updated>2023-07-14T16:32:03Z</updated>
<author>
<name>Taylor Blau</name>
<email>me@ttaylorr.com</email>
</author>
<published>2023-07-12T23:37:52Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=0948c501761585bdf3e4e1133700c2eb867d88e6'/>
<id>urn:sha1:0948c501761585bdf3e4e1133700c2eb867d88e6</id>
<content type='text'>
When a bitmap is used to answer some reachability query, it creates a
pseudo-bitmap called the "extended index" on top of any existing bitmaps
to store objects that are relevant to the query, but not mentioned in
the bitmap.

When looking up the ith object in the extended index in a bitmap, it is
common to write something like:

    bitmap_get(result, i + bitmap_num_objects(bitmap_git))

, indicating that we want the ith object following all other objects
mentioned in the bitmap_git.

Since the type of `i` and the return type of `bitmap_num_objects()` are
both `uint32_t`s,  But if there are either a large number of objects in
the bitmap, or a large number of objects in the extended index (or
both), this addition can overflow when the sum is greater than 2^32-1.

Having that large of a bitmap position is entirely acceptable, but we
need to ensure that the computed bitmap position for that object is
performed using 64-bits and doesn't overflow.

Signed-off-by: Taylor Blau &lt;me@ttaylorr.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
<entry>
<title>git-compat-util: move alloc macros to git-compat-util.h</title>
<updated>2023-07-05T18:42:31Z</updated>
<author>
<name>Calvin Wan</name>
<email>calvinwan@google.com</email>
</author>
<published>2023-07-05T17:09:24Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=91c080dff511b7a81f91d1cc79589b49e16a2b7a'/>
<id>urn:sha1:91c080dff511b7a81f91d1cc79589b49e16a2b7a</id>
<content type='text'>
alloc_nr, ALLOC_GROW, and ALLOC_GROW_BY are commonly used macros for
dynamic array allocation. Moving these macros to git-compat-util.h with
the other alloc macros focuses alloc.[ch] to allocation for Git objects
and additionally allows us to remove inclusions to alloc.h from files
that solely used the above macros.

Signed-off-by: Calvin Wan &lt;calvinwan@google.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
<entry>
<title>Merge branch 'en/header-split-cache-h-part-3'</title>
<updated>2023-06-29T23:43:21Z</updated>
<author>
<name>Junio C Hamano</name>
<email>gitster@pobox.com</email>
</author>
<published>2023-06-29T23:43:20Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=a1264a08a1a6e0cd7e510c899cd0ba42dcf1045d'/>
<id>urn:sha1:a1264a08a1a6e0cd7e510c899cd0ba42dcf1045d</id>
<content type='text'>
Header files cleanup.

* en/header-split-cache-h-part-3: (28 commits)
  fsmonitor-ll.h: split this header out of fsmonitor.h
  hash-ll, hashmap: move oidhash() to hash-ll
  object-store-ll.h: split this header out of object-store.h
  khash: name the structs that khash declares
  merge-ll: rename from ll-merge
  git-compat-util.h: remove unneccessary include of wildmatch.h
  builtin.h: remove unneccessary includes
  list-objects-filter-options.h: remove unneccessary include
  diff.h: remove unnecessary include of oidset.h
  repository: remove unnecessary include of path.h
  log-tree: replace include of revision.h with simple forward declaration
  cache.h: remove this no-longer-used header
  read-cache*.h: move declarations for read-cache.c functions from cache.h
  repository.h: move declaration of the_index from cache.h
  merge.h: move declarations for merge.c from cache.h
  diff.h: move declaration for global in diff.c from cache.h
  preload-index.h: move declarations for preload-index.c from elsewhere
  sparse-index.h: move declarations for sparse-index.c from cache.h
  name-hash.h: move declarations for name-hash.c from cache.h
  run-command.h: move declarations for run-command.c from cache.h
  ...
</content>
</entry>
<entry>
<title>Merge branch 'tb/open-midx-bitmap-fallback'</title>
<updated>2023-06-23T18:21:17Z</updated>
<author>
<name>Junio C Hamano</name>
<email>gitster@pobox.com</email>
</author>
<published>2023-06-23T18:21:17Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=1d15be363ccf0ff4337886568087d0467c93c9a9'/>
<id>urn:sha1:1d15be363ccf0ff4337886568087d0467c93c9a9</id>
<content type='text'>
Gracefully deal with a stale MIDX file that lists a packfile that
no longer exists.

* tb/open-midx-bitmap-fallback:
  pack-bitmap.c: gracefully degrade on failure to load MIDX'd pack
</content>
</entry>
<entry>
<title>Merge branch 'tb/pack-bitmap-traversal-with-boundary'</title>
<updated>2023-06-22T23:29:05Z</updated>
<author>
<name>Junio C Hamano</name>
<email>gitster@pobox.com</email>
</author>
<published>2023-06-22T23:29:05Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=f2ffc7418685f75e43e2919426276141fd62c656'/>
<id>urn:sha1:f2ffc7418685f75e43e2919426276141fd62c656</id>
<content type='text'>
The object traversal using reachability bitmap done by
"pack-object" has been tweaked to take advantage of the fact that
using "boundary" commits as representative of all the uninteresting
ones can save quite a lot of object enumeration.

* tb/pack-bitmap-traversal-with-boundary:
  pack-bitmap.c: use commit boundary during bitmap traversal
  pack-bitmap.c: extract `fill_in_bitmap()`
  object: add object_array initializer helper function
</content>
</entry>
<entry>
<title>object-store-ll.h: split this header out of object-store.h</title>
<updated>2023-06-21T20:39:54Z</updated>
<author>
<name>Elijah Newren</name>
<email>newren@gmail.com</email>
</author>
<published>2023-05-16T06:34:06Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=a034e9106ff1a4cb6fcb6f2ea3a1a47b4d2ba173'/>
<id>urn:sha1:a034e9106ff1a4cb6fcb6f2ea3a1a47b4d2ba173</id>
<content type='text'>
The vast majority of files including object-store.h did not need dir.h
nor khash.h.  Split the header into two files, and let most just depend
upon object-store-ll.h, while letting the two callers that need it
depend on the full object-store.h.

After this patch:
    $ git grep -h include..object-store | sort | uniq -c
          2 #include "object-store.h"
        129 #include "object-store-ll.h"

Diff best viewed with `--color-moved`.

Signed-off-by: Elijah Newren &lt;newren@gmail.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
<entry>
<title>pack-bitmap.c: gracefully degrade on failure to load MIDX'd pack</title>
<updated>2023-06-12T21:19:31Z</updated>
<author>
<name>Taylor Blau</name>
<email>me@ttaylorr.com</email>
</author>
<published>2023-06-07T23:01:00Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=06f38678654eb40c46fe09ec52ae9f864ccafa03'/>
<id>urn:sha1:06f38678654eb40c46fe09ec52ae9f864ccafa03</id>
<content type='text'>
When opening a MIDX bitmap, we the pack-bitmap machinery eagerly calls
`prepare_midx_pack()` on each of the packs contained in the MIDX. This
is done in order to populate the array of `struct packed_git *`s held by
the MIDX, which we need later on in `load_reverse_index()`, since it
calls `load_pack_revindex()` on each of the MIDX'd packs, and requires
that the caller provide a pointer to a `struct packed_git`.

When opening one of these packs fails, the pack-bitmap code will `die()`
indicating that it can't open one of the packs in the MIDX. This
indicates that the MIDX is somehow broken with respect to the current
state of the repository. When this is the case, we indeed cannot make
use of the MIDX bitmap to speed up reachability traversals.

However, it does not mean that we can't perform reachability traversals
at all. In other failure modes, that same function calls `warning()` and
then returns -1, indicating to its caller (`open_bitmap()`) that we
should either look for a pack bitmap if one is available, or perform
normal object traversal without using bitmaps at all.

There is no reason why this case should cause us to die. If we instead
continued (by jumping to `cleanup` as this patch does) and avoid using
bitmaps altogether, we may again try and query the MIDX, which will also
fail. But when trying to call `fill_midx_entry()` fails, it also returns
a signal of its failure, and prompts the caller to try and locate the
object elsewhere.

In other words, the normal object traversal machinery works fine in the
presence of a corrupt MIDX, so there is no reason that the MIDX bitmap
machinery should abort in that case when we could easily continue.

Note that we *could* in theory try again to load a MIDX bitmap after
calling `reprepare_packed_git()`. Even though the `prepare_packed_git()`
code is careful to avoid adding a pack that we already have,
`prepare_midx_pack()` is not. So if we got part of the way through
calling `prepare_midx_pack()` on a stale MIDX, and then tried again on a
fresh MIDX that contains some of the same packs, we would end up with a
loop through the `-&gt;next` pointer.

For now, let's do the simplest thing possible and fallback to the
non-bitmap code when we detect a stale MIDX so that the complete fix as
above can be implemented carefully.

Signed-off-by: Taylor Blau &lt;me@ttaylorr.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
<entry>
<title>pack-bitmap.c: use commit boundary during bitmap traversal</title>
<updated>2023-05-08T19:05:55Z</updated>
<author>
<name>Taylor Blau</name>
<email>me@ttaylorr.com</email>
</author>
<published>2023-05-08T17:38:12Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=b0afdce5dab61f224fd66c13768facc36a7f8705'/>
<id>urn:sha1:b0afdce5dab61f224fd66c13768facc36a7f8705</id>
<content type='text'>
When reachability bitmap coverage exists in a repository, Git will use a
different (and hopefully faster) traversal to compute revision walks.

Consider a set of positive and negative tips (which we'll refer to with
their standard bitmap parlance by "wants", and "haves"). In order to
figure out what objects exist between the tips, the existing traversal
in `prepare_bitmap_walk()` does something like:

  1. Consider if we can even compute the set of objects with bitmaps,
     and fall back to the usual traversal if we cannot. For example,
     pathspec limiting traversals can't be computed using bitmaps (since
     they don't know which objects are at which paths). The same is true
     of certain kinds of non-trivial object filters.

  2. If we can compute the traversal with bitmaps, partition the
     (dereferenced) tips into two object lists, "haves", and "wants",
     based on whether or not the objects have the UNINTERESTING flag,
     respectively.

  3. Fall back to the ordinary object traversal if either (a) there are
     more than zero haves, none of which are in the bitmapped pack or
     MIDX, or (b) there are no wants.

  4. Construct a reachability bitmap for the "haves" side by walking
     from the revision tips down to any existing bitmaps, OR-ing in any
     bitmaps as they are found.

  5. Then do the same for the "wants" side, stopping at any objects that
     appear in the "haves" bitmap.

  6. Filter the results if any object filter (that can be easily
     computed with bitmaps alone) was given, and then return back to the
     caller.

When there is good bitmap coverage relative to the traversal tips, this
walk is often significantly faster than an ordinary object traversal
because it can visit far fewer objects.

But in certain cases, it can be significantly *slower* than the usual
object traversal. Why? Because we need to compute complete bitmaps on
either side of the walk. If either one (or both) of the sides require
walking many (or all!) objects before they get to an existing bitmap,
the extra bitmap machinery is mostly or all overhead.

One of the benefits, however, is that even if the walk is slower, bitmap
traversals are guaranteed to provide an *exact* answer. Unlike the
traditional object traversal algorithm, which can over-count the results
by not opening trees for older commits, the bitmap walk builds an exact
reachability bitmap for either side, meaning the results are never
over-counted.

But producing non-exact results is OK for our traversal here (both in
the bitmap case and not), as long as the results are over-counted, not
under.

Relaxing the bitmap traversal to allow it to produce over-counted
results gives us the opportunity to make some significant improvements.
Instead of the above, the new algorithm only has to walk from the
*boundary* down to the nearest bitmap, instead of from each of the
UNINTERESTING tips.

The boundary-based approach still has degenerate cases, but we'll show
in a moment that it is often a significant improvement.

The new algorithm works as follows:

  1. Build a (partial) bitmap of the haves side by first OR-ing any
     bitmap(s) that already exist for UNINTERESTING commits between the
     haves and the boundary.

  2. For each commit along the boundary, add it as a fill-in traversal
     tip (where the traversal terminates once an existing bitmap is
     found), and perform fill-in traversal.

  3. Build up a complete bitmap of the wants side as usual, stopping any
     time we intersect the (partial) haves side.

  4. Return the results.

And is more-or-less equivalent to using the *old* algorithm with this
invocation:

    $ git rev-list --objects --use-bitmap-index $WANTS --not \
        $(git rev-list --objects --boundary $WANTS --not $HAVES |
          perl -lne 'print $1 if /^-(.*)/')

The new result performs significantly better in many cases, particularly
when the distance from the boundary commit(s) to an existing bitmap is
shorter than the distance from (all of) the have tips to the nearest
bitmapped commit.

Note that when using the old bitmap traversal algorithm, the results can
be *slower* than without bitmaps! Under the new algorithm, the result is
computed faster with bitmaps than without (at the cost of over-counting
the true number of objects in a similar fashion as the non-bitmap
traversal):

    # (Computing the number of tagged objects not on any branches
    # without bitmaps).
    $ time git rev-list --count --objects --tags --not --branches
    20

    real	0m1.388s
    user	0m1.092s
    sys	0m0.296s

    # (Computing the same query using the old bitmap traversal).
    $ time git rev-list --count --objects --tags --not --branches --use-bitmap-index
    19

    real	0m22.709s
    user	0m21.628s
    sys	0m1.076s

    # (this commit)
    $ time git.compile rev-list --count --objects --tags --not --branches --use-bitmap-index
    19

    real	0m1.518s
    user	0m1.234s
    sys	0m0.284s

The new algorithm is still slower than not using bitmaps at all, but it
is nearly a 15-fold improvement over the existing traversal.

In a more realistic setting (using my local copy of git.git), I can
observe a similar (if more modest) speed-up:

    $ argv="--count --objects --branches --not --tags"
    hyperfine \
      -n 'no bitmaps' "git.compile rev-list $argv" \
      -n 'existing traversal' "git.compile rev-list --use-bitmap-index $argv" \
      -n 'boundary traversal' "git.compile -c pack.useBitmapBoundaryTraversal=true rev-list --use-bitmap-index $argv"
    Benchmark 1: no bitmaps
      Time (mean ± σ):     124.6 ms ±   2.1 ms    [User: 103.7 ms, System: 20.8 ms]
      Range (min … max):   122.6 ms … 133.1 ms    22 runs

    Benchmark 2: existing traversal
      Time (mean ± σ):     368.6 ms ±   3.0 ms    [User: 325.3 ms, System: 43.1 ms]
      Range (min … max):   365.1 ms … 374.8 ms    10 runs

    Benchmark 3: boundary traversal
      Time (mean ± σ):     167.6 ms ±   0.9 ms    [User: 139.5 ms, System: 27.9 ms]
      Range (min … max):   166.1 ms … 169.2 ms    17 runs

    Summary
      'no bitmaps' ran
        1.34 ± 0.02 times faster than 'boundary traversal'
        2.96 ± 0.05 times faster than 'existing traversal'

Here, the new algorithm is also still slower than not using bitmaps, but
represents a more than 2-fold improvement over the existing traversal in
a more modest example.

Since this algorithm was originally written (nearly a year and a half
ago, at the time of writing), the bitmap lookup table shipped, making
the new algorithm's result more competitive. A few other future
directions for improving bitmap traversal times beyond not using bitmaps
at all:

  - Decrease the cost to decompress and OR together many bitmaps
    together (particularly when enumerating the uninteresting side of
    the walk). Here we could explore more efficient bitmap storage
    techniques, like Roaring+Run and/or use SIMD instructions to speed
    up ORing them together.

  - Store pseudo-merge bitmaps, which could allow us to OR together
    fewer "summary" bitmaps (which would also help with the above).

Helped-by: Jeff King &lt;peff@peff.net&gt;
Helped-by: Derrick Stolee &lt;derrickstolee@github.com&gt;
Signed-off-by: Taylor Blau &lt;me@ttaylorr.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
<entry>
<title>pack-bitmap.c: extract `fill_in_bitmap()`</title>
<updated>2023-05-08T19:05:55Z</updated>
<author>
<name>Taylor Blau</name>
<email>me@ttaylorr.com</email>
</author>
<published>2023-05-08T17:38:09Z</published>
<link rel='alternate' type='text/html' href='https://git.shady.money/git/commit/?id=47ff853f02a0b4af6d01727b7e45046b61b0a9b4'/>
<id>urn:sha1:47ff853f02a0b4af6d01727b7e45046b61b0a9b4</id>
<content type='text'>
To prepare for the boundary-based bitmap walk to perform a fill-in
traversal using the boundary of either side as the tips, extract routine
used to perform fill-in traversal by `find_objects()` so that it can be
used in both places.

Signed-off-by: Taylor Blau &lt;me@ttaylorr.com&gt;
Signed-off-by: Junio C Hamano &lt;gitster@pobox.com&gt;
</content>
</entry>
</feed>
