diff options
| -rw-r--r-- | builtin/pack-objects.c | 4 | ||||
| -rw-r--r-- | object-file.c | 6 | ||||
| -rw-r--r-- | object-file.h | 16 |
3 files changed, 13 insertions, 13 deletions
diff --git a/builtin/pack-objects.c b/builtin/pack-objects.c index b5454e5df1..69e80b1443 100644 --- a/builtin/pack-objects.c +++ b/builtin/pack-objects.c @@ -1716,7 +1716,7 @@ static int want_object_in_pack_mtime(const struct object_id *oid, */ struct odb_source *source = the_repository->objects->sources->next; for (; source; source = source->next) - if (has_loose_object(source, oid)) + if (odb_source_loose_has_object(source, oid)) return 0; } @@ -3978,7 +3978,7 @@ static void add_cruft_object_entry(const struct object_id *oid, enum object_type int found = 0; for (; !found && source; source = source->next) - if (has_loose_object(source, oid)) + if (odb_source_loose_has_object(source, oid)) found = 1; /* diff --git a/object-file.c b/object-file.c index 6d6e9a5a2a..79e7ab8d2e 100644 --- a/object-file.c +++ b/object-file.c @@ -99,8 +99,8 @@ static int check_and_freshen_source(struct odb_source *source, return check_and_freshen_file(path.buf, freshen); } -int has_loose_object(struct odb_source *source, - const struct object_id *oid) +int odb_source_loose_has_object(struct odb_source *source, + const struct object_id *oid) { return check_and_freshen_source(source, oid, 0); } @@ -1161,7 +1161,7 @@ int force_object_loose(struct odb_source *source, int ret; for (struct odb_source *s = source->odb->sources; s; s = s->next) - if (has_loose_object(s, oid)) + if (odb_source_loose_has_object(s, oid)) return 0; oi.typep = &type; diff --git a/object-file.h b/object-file.h index ca13d3d64e..065a44bb8a 100644 --- a/object-file.h +++ b/object-file.h @@ -52,6 +52,14 @@ void *odb_source_loose_map_object(struct odb_source *source, unsigned long *size); /* + * Return true iff an object database source has a loose object + * with the specified name. This function does not respect replace + * references. + */ +int odb_source_loose_has_object(struct odb_source *source, + const struct object_id *oid); + +/* * Populate and return the loose object cache array corresponding to the * given object ID. */ @@ -67,14 +75,6 @@ const char *odb_loose_path(struct odb_source *source, const struct object_id *oid); /* - * Return true iff an object database source has a loose object - * with the specified name. This function does not respect replace - * references. - */ -int has_loose_object(struct odb_source *source, - const struct object_id *oid); - -/* * Iterate over the files in the loose-object parts of the object * directory "path", triggering the following callbacks: * |
