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authorMaxime Ripard <mripard@kernel.org>2026-01-28 13:43:46 +0100
committerMaxime Ripard <mripard@kernel.org>2026-02-10 10:05:33 +0100
commit47b5ac7daa46e2bc8e4916d856fdc036ac145bb6 (patch)
treeee8ccf8e0e04e094a5b59a479debf2d5b09fcd51 /include
parent95ffa10056b33bf5a90090b02da2edd52e1e281c (diff)
downloadlinux-47b5ac7daa46e2bc8e4916d856fdc036ac145bb6.tar.gz
linux-47b5ac7daa46e2bc8e4916d856fdc036ac145bb6.zip
drm/atomic: Add new atomic_create_state callback to drm_private_obj
The drm_private_obj initialization was inconsistent with the rest of the KMS objects. Indeed, it required to pass a preallocated state in drm_private_obj_init(), while all the others objects would have a reset callback that would be called later on to create the state. However, reset really is meant to reset the hardware and software state. That it creates an initial state is a side-effect that has been used in all objects but drm_private_obj. This is made more complex since some drm_private_obj, the DisplayPort ones in particular, need to be persistent across and suspend/resume cycle, and such a cycle would call drm_mode_config_reset(). Thus, we need to add a new callback to allocate a pristine state for a given private object. This discussion has also came up during the atomic state readout discussion, so it might be introduced into the other objects later on. Until all drivers are converted to that new allocation pattern, we will only call it if the passed state is NULL. This will be removed eventually. Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com> Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patch.msgid.link/20260128-drm-private-obj-reset-v4-2-90891fa3d3b0@redhat.com Signed-off-by: Maxime Ripard <mripard@kernel.org>
Diffstat (limited to 'include')
-rw-r--r--include/drm/drm_atomic.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/drm/drm_atomic.h b/include/drm/drm_atomic.h
index 712f5fb977bf..0b1b32bcd2bd 100644
--- a/include/drm/drm_atomic.h
+++ b/include/drm/drm_atomic.h
@@ -262,6 +262,19 @@ struct drm_private_state;
*/
struct drm_private_state_funcs {
/**
+ * @atomic_create_state:
+ *
+ * Allocates a pristine, initialized, state for the private
+ * object and returns it.
+ *
+ * RETURNS:
+ *
+ * A new, pristine, private state instance or an error pointer
+ * on failure.
+ */
+ struct drm_private_state *(*atomic_create_state)(struct drm_private_obj *obj);
+
+ /**
* @atomic_duplicate_state:
*
* Duplicate the current state of the private object and return it. It