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-rw-r--r--include/drm/gpu_scheduler.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index d8972836d248..26b04ff62676 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -262,7 +262,7 @@ struct drm_sched_backend_ops {
* @job_list_lock: lock to protect the ring_mirror_list.
* @hang_limit: once the hangs by a job crosses this limit then it is marked
* guilty and it will be considered for scheduling further.
- * @score: score to help loadbalancer pick a idle sched
+ * @num_jobs: the number of jobs in queue in the scheduler
* @ready: marks if the underlying HW is ready to work
* @free_guilty: A hit to time out handler to free the guilty job.
*
@@ -283,8 +283,8 @@ struct drm_gpu_scheduler {
struct list_head ring_mirror_list;
spinlock_t job_list_lock;
int hang_limit;
- atomic_t score;
- bool ready;
+ atomic_t num_jobs;
+ bool ready;
bool free_guilty;
};
@@ -341,5 +341,8 @@ void drm_sched_fence_finished(struct drm_sched_fence *fence);
unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
unsigned long remaining);
+struct drm_gpu_scheduler *
+drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
+ unsigned int num_sched_list);
#endif