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-rw-r--r--odb.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/odb.h b/odb.h
index 49b398beda..77104396af 100644
--- a/odb.h
+++ b/odb.h
@@ -51,18 +51,6 @@ struct odb_source {
/* Private state for loose objects. */
struct odb_source_loose *loose;
- /*
- * Used to store the results of readdir(3) calls when we are OK
- * sacrificing accuracy due to races for speed. That includes
- * object existence with OBJECT_INFO_QUICK, as well as
- * our search for unique abbreviated hashes. Don't use it for tasks
- * requiring greater accuracy!
- *
- * Be sure to call odb_load_loose_cache() before using.
- */
- uint32_t loose_objects_subdir_seen[8]; /* 256 bits */
- struct oidtree *loose_objects_cache;
-
/* Map between object IDs for loose objects. */
struct loose_object_map *loose_map;